Japanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blow  - AUTOMATON WEST
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A change in license plans has made it up to 50 times more expensive for Japanese game developers to use commercial fonts in their games and apps.
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I’m sure they will over time, but I would guess there’s a surprising number of potential issues with any font variance. That’s the kind of thing that can appear hardware-dependently, like certain high/low-res monitors showing fonts too big, too small, or even not at all. So any bug fixes that have come through on the subject will rely on user bug reports.

If it was as simple as the font swapping feature seen in Word, I’m sure it wouldn’t be a big deal.

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Warn people the update changes fonts then, it’s not like you have to force everyone to update immediately

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