ESA survey also found that 58% of children want to play more games with their parents
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How old were they, when they had those experiences? I’ve been thinking I need to have them feel they’ve wasted “their own” money to develop a sense of regret, too.

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Starting around 10-11 I guess, Roblox and that popular shooter with a bus dropping the players was all the rage.

I don’t know if they got the value of money back then, the lesson was taught, but I guess learned way later. The skins and the super shovel etc. “Was” the “money” for them and poof it all went away when they didn’t want to play that specific game any more.

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