Japanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blow  - AUTOMATON WEST
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A change in license plans has made it up to 50 times more expensive for Japanese game developers to use commercial fonts in their games and apps.
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So design a couple fonts. It ain’t rocket science.

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Japanese fonts are much harder to make than English fonts. Thousands of characters and all that.

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Admittedly I’m not sure if it works for Japanese, but English has online tools you can use to print out a sheet to write out every character and scan to turn into a font file. Would be surprising if it didn’t exist for Japanese.

So ultimately you probably just need someone with neat handwriting.

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Kanji has over two thousand typical characters. Feel free to contribute several to open-source fonts.

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