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I hope you’re right. But it kinda seems like they’re planning on releasing 4-6+ with an Assassin’s Creed kind of cadence rather than the current one.

But you’re also talking to someone who actually appreciated Cyberpunk 2077. I’m happy they made it, even if it’s not completely what they promised. It’s fun to explore, there are some pretty deep mysteries to unravel (and of course the answers are all hypotheses), and most of all, they gave the Witcher series a break. IMO creatives need a break from doing one series all the time. We got 3 Witcher games, increasingly good ones at that. I doubt the fourth one would’ve beat the third if they’d made it right after 3.

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I don’t know about the last part (and why someone downvoted your comment), I feel like waiting too much between games only end up in disappointment, and different people working on the new one.

I’m pretty sure that a 30-hour Mass Effect 4 on Unreal Engine 3 and released in 2015 would have been better than Andromeda, and I have no hope for a future ME4 now.

I still trust CDPR, despite CP2077 marketing/PR release, and I don’t think they’ll follow the AC/CoD rhythm of one game every year (or even 2 years) for each franchise. With the right teams and management they could alternate between Cyberpunk (or a new IP after the second one) and The Witcher every 2 years

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