So I see this game. Let me sum up what I actually see:
And they don’t understand why people pirate, run away from AAA games and go for indie games instead.
This is just a random example. I’ve quit playing COD after Modern Warfare.
To end this positively: I recently started playing Necesse which is really nice, and I started playing an old time favorite again after a long time: World of Goo. Both worth my money :)



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Help and suggestions
Only because I had to explain the differences recently and it’s top of mind:
Satisfactory - Main goal is efficient usage of limited amount of throughput. Resource nodes are static, and efficiency is the name of the game. My favorites usually end up a spaghetti mess of belts, everything being fed the correct amount of inputs and all outputs being accounted for.
Factorio - Main goal is THE FACTORY MUST GROW. Your factory need more input to run 100%? You could figure out how to optimize everything that comes before it, orrrr just slam more out. Resources are randomly generated, and while you can exhaust deposits, there’s always more on the horizon. Explore. Expand. Exterminate. ENLARGE FACTORY. Usually ends up in a beautiful mess of a factory with bots zipping around, and the power flickers every now and then when the biters think they are more powerful that explosives/concentrated beams of light.
I really enjoyed The Dyson Sphere Program