For PC gaming news and discussion.
PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
- 1 user online
- 99 users / day
- 414 users / week
- 868 users / month
- 2.88K users / 6 months
- 1 subscriber
- 6.53K Posts
- 47.7K Comments
- Modlog
Fuck software patents.
Copyright made sense when it was a decade or two. Industrial patents seem basically functional. Trademark’s mostly truth-in-advertising for consumer choice.
But software patents aren’t about how you do something - they’re claiming the entire concept, in the broadest possible terms, and killing it. Straight-up murdering that potential. It is denied the necessary iterative competition that turns dogshit first implementations into must-have features. Nobody’s gonna care in twenty years.
Entire hardware form-factors have come and gone in a single decade. Can you imagine if swipe keyboards were still single-vendor, and still worked like in 2009? Or maybe Apple bought them, and endlessly bragged about how Android can’t do [blank], because fifty thousand dollars changed hands in the 3G era.
How many games would not exist, if Nintendo had decided they own sidescrollers? A whole genre, wiped out, because a piece of paper says those mechanics are theft.