The Video-Game Industry Has a Problem: There Are Too Many Games
www.bloomberg.com
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A crowded September for video-game releases illustrates a broader challenge in the market
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221d

Dunno how accurate this is but it says they sold 46k units. Not quite for nobody, is it? Even if everyone got it at 50% off, that’s still 322k after steam’s cut.

Goodeye8
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121d

Now factor publishers cut and the cost of development. At 50% they probably didn’t even recoup their costs.

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