Early access periods should ideally be around six months, research suggests  - AUTOMATON WEST
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A prolonged early access period can dampen post-launch sales, statistical data from 2021 to 2024 suggests.
Cevilia (she/they/…)
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I’m a bit of a heretic, because I think that a game should be released when it’s done.

Indie devs don’t live in an ideal world and I have a hell of a lot of patience for them. They’re the perfect candidates for early access because it lets them get a bit of money coming in before final release, plus free QA testing.

But I have absolutely zero patience for “triple A” studios who throw breathtaking amounts of money at a project only to release a buggy mess for the sole reason of hitting an arbitrary deadline they dreamed up, and call it “early access”.

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