Hollow Knight: Silksong devs address difficulty concerns: “You have choices” - Dexerto
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Silksong devs have addressed difficulty concerns in a new interview, assuring players they always have multiple choices.
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You’re right, difference being that what you’re saying is more akin (following the analogy) to putting wheelchair ramps on a mountain.

Silksong is the mountain, git gud and climb it or shut the fuck up.

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Silksong is the mountain, git gud and climb it or shut the fuck up.

No, Silksong is a game, bright moving colors on a screen, meant to amuse and entertain.

You’re not an elite mountaineer for pressing buttons faster than a disabled person, to quickly move a spider in a red dress on the screen.

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Silksong is a game, bright moving colors on a screen, meant to amuse and entertain.

You’re not an elite mountaineer for pressing buttons faster than a disabled person

Crying about difficulty in video games isn’t going to stop. There are thousands of video games that are not difficult. Play those.

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