Hollow Knight: Silksong devs address difficulty concerns: “You have choices” - Dexerto
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Silksong devs have addressed difficulty concerns in a new interview, assuring players they always have multiple choices.
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I avoided all Silksong articles and posts until I finished Act 1 and probably shouldn’t have been surprised by the response, but I was. To me, this threads the needle of that difficulty curve I’m looking for. It’s hard but none of my deaths have felt cheap - I made a mistake in my read or hit the wrong button or I’m old and my reflexes are slowing down.

The high you get when finally learning the boss patterns and beating them is fantastic although…

act 1 spoiler

when I landed the final blow on the Last Judge I dropped my controller and threw my hands in the air only for the corpse to explode and drop me down to one mask. It was 🤌

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The bosses are fun

The fucking mob wave rooms is way harder than any boss and can suck it.

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