Indiana Jones and the Great Circle Developers Detail Clever System That Increases the DLC's Difficulty Based on How Much of the Base Game You've Played - IGN
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Nearly a year on from the launch of MachineGames' brilliant Indiana Jones and the Great Circle, the studio is back with an additional chapter, The Order of the Giants, which arrives on September 4. For those who enjoyed the base game's blend of puzzle-solving and fisticuffs, this fresh DLC adds more of what you love — and takes a novel approach to tuning its difficulty, based on your experience with the Great Circle so far.
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I haven’t played the IJ game or seen any details about its DLC, but DLC can sometimes be accessed before the main game is completed.

It could potentially be like the Dark Souls 1 DLC, where you can enter the area at any time after a certain point in your playthrough. You can enter Oolacile after you defeat the Hyrda in the Basin and the Crystal Golem in the Duke’s Archives. This can be completed at various points in the game before you finish the game.

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As far as I’m aware it’s like standalone in the sense that it’s separate from the main game, like you access it through the menu.

And my question is more, what incentive does the player have for playing this before the base game.

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