A year ago, I poked around Steam to see how many game developers were disclosing usage of Generative AI . It was around 1,000, which seemed like a lot to me at the time. If memory serves, that was about 1.1% of the entire Steam library, which has since seen 20,000+ more titles appear. I've been fol
That’s actually a bit of a mislead. Most AI software has hand correction built into models now so they get it right more than they don’t. We’ve all just associated bad hands with AI so the easiest way to get the wanted response is to make bad hands. If those images are AI generated, I’d bet “bad hands, too many fingers” were in the prompt.
They’ve been able to generate hands for years now. AI image and text generation has basically passed the Turing test at this point. Any media you consume could have been entirely AI generated. That’s the main reason I avoid talking about how AI slop is necessarily technically inferior to anything a human made. It’s possible for it to make high quality shit, and that doesn’t make it okay to use
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It is still very funny to me that Ai image generators don’t get how human hands work.
They do now. Its just that the older models are still prevalent for various reasons.
That’s actually a bit of a mislead. Most AI software has hand correction built into models now so they get it right more than they don’t. We’ve all just associated bad hands with AI so the easiest way to get the wanted response is to make bad hands. If those images are AI generated, I’d bet “bad hands, too many fingers” were in the prompt.
They’ve been able to generate hands for years now. AI image and text generation has basically passed the Turing test at this point. Any media you consume could have been entirely AI generated. That’s the main reason I avoid talking about how AI slop is necessarily technically inferior to anything a human made. It’s possible for it to make high quality shit, and that doesn’t make it okay to use