For PC gaming news and discussion.
PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
- 1 user online
- 52 users / day
- 226 users / week
- 859 users / month
- 3.25K users / 6 months
- 1 subscriber
- 5.69K Posts
- 39.2K Comments
- Modlog
I also miss the gritty, dark, isolated atmosphere that KF1 had. I still had my fun with KF2, but when they introduced robot enemies, sci-fi weapons, and generally goofier cosmetics, it killed some of what made the games feel special
Yeah, KF2 has a different “feel” to it for sure.
Speaking of enshittification, I tried out Payday 1 again… it’s so awesome to get in the game and play. Payday 2, as with KF2, went the way of DLC and presented the game as more of a marketing vector, rather than a product for entertainment.
The gaming industry really sucked the joy out of gaming with some of their decisions, and they only have themselves to blame.