Like obviously not for newer cutting edge games but for newer indie games and older AAA games?

_‌_反いじめ戦隊
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Are you asking from a technical aspect, or a financial one?

The former is like asking if you should make roundtrips from unoptimized unorganized cargo to organize to your sorter, to then build a map. Solid states have the exact advantage of having an inboard CPU to organize the assets as you play, so it’s presorted data so the CPU only has to build your map. This is also accounting parallel cell fetching, which HDDs can’t do.

Financially, nothing will ever beat magnetic tapes. But 3-2-1 storage requires you to burn to somewhere.

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