Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc…
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc…)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
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Contact me in private if you need a programmer. I have my own game engine, but I’m willing to work with other engines.
You can’t just, independently, as a single person, “have your own game engine”. It has to be designed for a specific type of game, with a specific style. You don’t have the time or resources to develop one that is an omnibus toolbox.
Even then, people should be using Godot now, especially indie developers. Spend the time and resources enriching an existing open-source game engine.
Game engine optimized for retro pixelart aesthetics written in D go BRRR
It’s written in Brainfuck, but it’s really really good. Trust me, bro!
Call me old fashioned, but I prefer specialized engines over the current trend of engines being made to do almost anything out of the box.
Also D is not like Brainfuck, but C if it was designed well (and had optional memory safety).