Hey, hi everyone. We here at IronRaven decided to make a metroidvania, in the style of Dieselpunk and the 20s, art deco, art nouveau and so on. Tell me, what is the most important thing for you in metroidvanias, besides their appearance?

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31d

Game engine optimized for retro pixelart aesthetics written in D go BRRR

P03 Locke
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It’s written in Brainfuck, but it’s really really good. Trust me, bro!

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21d

Call me old fashioned, but I prefer specialized engines over the current trend of engines being made to do almost anything out of the box.

Also D is not like Brainfuck, but C if it was designed well (and had optional memory safety).

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