"People expect games that are ever more ambitious and therefore expensive to develop to cost the same."
Binzy_Boi
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172d

I don’t mind games being expensive like this if they’re new, have huge development budgets, and endless replay value. GTA VI, assuming it doesn’t disappoint on launch, will 100% meet all three of these points checked.

What I do mind are the endless microtransactions after paying nearly a hundred dollars for the fucking base game. Even then, that would be understandable if it was limited to cosmetics, but instead those transactions get you access to vehicles that, while fun to you, just ruin the experience for everyone else.

@[email protected]
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112d

And considering they already went to 70 dollars using that same excuse not that long ago and saw no decrease in microtransactions, “deluxe editions”, lot boxes and just offering the damn complete game while they made record revenue and profits.

@[email protected]
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32d

I don’t know, for my money I spent more of the last decade playing Saints Row than GTA. If whoever holds the IP rights. Reboots the s*** of the last one. And turn it into some fever dream or some failed alternate universe. Finding a way to bring back Kinsey gat and the rest of the original crew. And do it with a 50 to $60 price point. My money is going there every time. It may have been the GTA we have at home. But it was lovably absurd in its own right even having an impact on GTA.

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