From Steam’s self-published stats.
Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.
Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.
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There’s no reason this game should be this large, it’s ridiculous.
There is a lot in the game gotta admit
i think it’s ok
There is an obscene amount of content. The voice acting alone would take up an exceptional amount of space when you consider how many choices for pretty much every character/animal/whatever else there are.