Man, your reading comprehension needs work. Dude literally said it’s not a new engine, and you first responded “So it’s a new engine, you’re wrong,” and then, “Doesn’t matter if it’s a new engine, you’re wrong.”
Based on what you responded to, no, it’s not a new engine, it’s a new rendering engine being overlayed in the exact same way Halo CE Anniversary did.
Not like it matters what I say, you already realized you were wrong and moved the goalposts with that “Demon’s Souls” comment.
I can’t seem to find the source of it anymore, either. I think it’s a bit hard to look up without exact names because it’s actually a few different events that make up one story.
Basically, as I remember, Volition’s parent company sold Volition to that shitty company known for buying companies with falling sales and dissolving them, and the rights to Saints Row went with them, but the parent company kept rights to Red Faction, making it impossible for Ultor to really be included in SR after 3. IIRC, Red Faction ended up being owned by the shitty company later on, but at that point it didn’t really matter anymore. I can’t actually remember if GooH included any actual mentions of Ultor with the reintroduction of Vogel.
It’s been a few years, I could have gotten details wrong.
I always felt 4 was just too cartoony to last. I enjoyed the super powers, but it did way too much damage to the series’ world (literally and figuratively) and left very little room to realistically expand. I get that they lost what they were planning with the whole Ultor thing when the rights split happens, but the path they took feels, and I didn’t intend the pun when I first wrote this, pretty scorched earth.
Everybody talks about “why not Mastodon” in the comments of these. I thought about that for a long while back when I used Mastodon, and I have an answer: discoverability. ActivityPub does not make things easy to find, which makes a Twitter-like service even more like screaming into the void. It effectively becomes “bring your own audience,” and tends to only amplify the voices that are already the loudest, though as a consequence of the backend, rather than a malicious choice like Twitter.
The Steam Community is a cesspool, and a good part of that is owed to the lack of any centralized moderation. Game communities are moderated by publishers, developers, or their chosen volunteers or employees. If a game is forgotten, its community becomes totally unmoderated, and there’s nothing like Reddit’s auto-bans to prune these abandoned communities.
Also… pretty sure they just let community moderators do anything they want as long as it’s not outright illegal.
The headline is slimy
Are you referring to the use of the word “killshot”? Otherwise, the headline says exactly the same thing.
Its offline installers ‘cannot be taken away from you’
No implication of outright ownership, just that they can’t take away the offline installers. I mean, I guess it doesn’t outright say “that you’ve already downloaded,” but given the length, I’d say that’s a passable omission.
It’s the same thing we saw with Halo CE Anniversary on the Xbox 360.
Edit:
Just so we’re clear, that edit wasn’t there when I made this comment. Bro edited in a double-down even after getting real-world examples that are over thirteen years old. It takes a crazy kind of confidence to stare reality in the face and say, “Nah, I don’t like that, so it doesn’t exist.”
Halo CEA used the original Blam Engine as a backend and Sabre’s engine in the frontend, it just made the new rendering engine toggleable. Sonic Colors Ultimate did the same thing, too: the backend is the Hedgehog engine and the frontend is Godot.