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Cake day: Sep 21, 2024

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Well, they do keep making it worse. I just had to reinstall the os because 24H2 broke my whole system. The fact that I can’t translate my Playnite setup over is literally the only reason I haven’t moved to Linux.


I personally don’t recommend anyone get the Switch 2. The new price points are frankly ridiculous, and I’d hate to see that shit get justified by sales.

Personally, I’d recommend looking into handheld PCs. I haven’t looked into them much myself due to lack of money, but they’re generally much more worth the cost from what I’ve heard.

All that said, I missed that you were looking for something to play with your 7 year old child. Switch might be better, but any handheld would be… notably destructible, so that’s a factor to keep in mind.


So this is how I learn that the team that run that Minecraft server were apparently making a Minecraft knockoff with Riot. Okay then.


Same developer group as Ship of Harkinian which has been going strong for a long while.


I’ve shared it in the past, even have a writeup about it on some of my profiles. Not wanting to associate it with this account. I still do mostly safe stuff on YouTube under that name, and I do fucking inflation porn under this one.


Happens all the time. Usually it doesn’t get picked up like this and they just get away with it. Source: It happened to me under a different, purely SFW name. I tried to bring it forward, to get the company to acknowledge it, to get gaming publications involved, no one cared. It’s part of why I left digital art behind.


Doesn’t look like this is quite that, yet. The decomp is just the first step towards native porting. Banjo-Kazooie’s been fully decompiled for somewhere around a year at this point, and there’s still no ports afaik.


Source? None of that’s in the article. The article simply says Valve shut it down for being “derrivative work,” a term which would include all mods.



This is good for indie devs, but don’t get it twisted, this is about attracting major publishers to the platform.


It’s the same thing we saw with Halo CE Anniversary on the Xbox 360.

Edit:

you can downvote me all you want. That’s not how game engines work.

Just so we’re clear, that edit wasn’t there when I made this comment. Bro edited in a double-down even after getting real-world examples that are over thirteen years old. It takes a crazy kind of confidence to stare reality in the face and say, “Nah, I don’t like that, so it doesn’t exist.”

Halo CEA used the original Blam Engine as a backend and Sabre’s engine in the frontend, it just made the new rendering engine toggleable. Sonic Colors Ultimate did the same thing, too: the backend is the Hedgehog engine and the frontend is Godot.


I remember Defiance. I enjoyed the first season of the show, and about two hours of playtime of the game, but neither were all that gripping.


Man, your reading comprehension needs work. Dude literally said it’s not a new engine, and you first responded “So it’s a new engine, you’re wrong,” and then, “Doesn’t matter if it’s a new engine, you’re wrong.”

Based on what you responded to, no, it’s not a new engine, it’s a new rendering engine being overlayed in the exact same way Halo CE Anniversary did.

Not like it matters what I say, you already realized you were wrong and moved the goalposts with that “Demon’s Souls” comment.



Well, you do you trying to extract the lore from an extraction shooter. Sounds like a mess to me.


Anyone remember when Marathon was a story-driven shooter stuffed to the gills with interesting lore? If you do, you’re doing better than Bungie.


Yeah, Take-Two clearly hates their player base. You’re supposed to give them money, and nothing else.


This would mean those movies came out before I was 5, which feels wrong.


I can’t seem to find the source of it anymore, either. I think it’s a bit hard to look up without exact names because it’s actually a few different events that make up one story.

Basically, as I remember, Volition’s parent company sold Volition to that shitty company known for buying companies with falling sales and dissolving them, and the rights to Saints Row went with them, but the parent company kept rights to Red Faction, making it impossible for Ultor to really be included in SR after 3. IIRC, Red Faction ended up being owned by the shitty company later on, but at that point it didn’t really matter anymore. I can’t actually remember if GooH included any actual mentions of Ultor with the reintroduction of Vogel.

It’s been a few years, I could have gotten details wrong.


I always felt 4 was just too cartoony to last. I enjoyed the super powers, but it did way too much damage to the series’ world (literally and figuratively) and left very little room to realistically expand. I get that they lost what they were planning with the whole Ultor thing when the rights split happens, but the path they took feels, and I didn’t intend the pun when I first wrote this, pretty scorched earth.


More like “the concrete sizzles as the milk eats through it.”

I mean, it had said something about pasteurization heat just before that, but I don’t think that’s right.



I don’t think the liquid would survive at temperatures capable of melting concrete.


I had DeepSeek R1 tell me that milk could melt concrete.


Started playing this. Made me remember that I didn’t like Unleashed… Amazing nonetheless.


Got on here like “Whaddya mean announced, that’s been out for… Oh, shit, that’s a Steam url.”


Good to know, but honestly, it’s gonna be so long before I can actually think about getting this that it probably won’t apply anymore. I’ve got all of $37 and some Discover Rewards points right now.


Looks cool. Wishlisted, maybe I’ll be able to grab it eventually.



Gotta be real, WeMod looks sus af.

I mean, I dug around the one-page site looking for a price for a while, read every line on there, looking for the price I could tell it has, only to find nothing, so I searched it. $7.99 a month, totally hidden. Not looking good.


I have the opportunity to repurchase a game I am literally holding right now but can’t play? Hooray.


Yeah but he has ties to a known pedophile, and even had art by said pedo on the wall in the background of some videos, so there’s that.


Except for when they’re extremely bad at doing this and use it as a weapon, such as what they did with TF2C.


Which is the outcome Valve wanted, more or less. Of course getting the whole thing thrown out would’ve been preferable for them, but they trashed their arbitration clause specifically so this could go class action, thereby saving them a fuckload of money.


I mean, they have Source 2, but to call it a rival before it’s even made it to third-party developers (Facepunch is effectively second party) is a bit of a stretch.


Galaxy definitely sucks, but to say it’s worse than EGS seems pretty far out there. EGS has been caught snooping around files and taking system logs without notice on top of just being overly resource intensive, totally bare bones and easily broken.


Everybody talks about “why not Mastodon” in the comments of these. I thought about that for a long while back when I used Mastodon, and I have an answer: discoverability. ActivityPub does not make things easy to find, which makes a Twitter-like service even more like screaming into the void. It effectively becomes “bring your own audience,” and tends to only amplify the voices that are already the loudest, though as a consequence of the backend, rather than a malicious choice like Twitter.


The Steam Community is a cesspool, and a good part of that is owed to the lack of any centralized moderation. Game communities are moderated by publishers, developers, or their chosen volunteers or employees. If a game is forgotten, its community becomes totally unmoderated, and there’s nothing like Reddit’s auto-bans to prune these abandoned communities.

Also… pretty sure they just let community moderators do anything they want as long as it’s not outright illegal.