The biggest Baldur's Gate 3 mod Path to Menzoberranzan has hundreds of volunteers actively working on the new project.
Destide
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2214d

They do eventually that’s how we got most of our legendary studios and genres, but modding is low risk and cuts a lot faff. It also gives you a massive boost in publicity without spending on marketing.

MudMan
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514d

Sure.

Again, people seem to be reading this as saying “don’t mod, develop full games”. Not what it says. I’m saying “if your mod is bloating so much you have a full team of developers working at speed it may be worth considering making a standalone game instead”.

In some cases you only get there a long while into working on a mod and it’s worth releasing that, getting some visibility and then moving on to standalone stuff instead, but mods that could have been a full-on release are relatively frequent, and I don’t like it when artists get paid in exposure by speculatively making games for someone else.

Destide
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14d

Yeah I agree sorry if it came across as comtrarian I just live the idea that game dev is going back to the 80s90s with non published games outpacing AAA. Be great to see a proper studio come out of this. Hopefully there’s some dedicated full timers in those numbers.

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