Well, we finally made it! I’ve genuinely been looking forward to Monster Hunter Wilds, and now I’ve finally started playing it. Wanted to share my first impressions. Maybe some of you are playing too (or planning to)? Let’s discuss!
The design really impressed me! The world is wild — in a good way. The landscapes are stunning: from deserts and jungles to volcanoes. The atmosphere pulls you in right away. The weather effects are incredibly well done — storms or sand veils can kick in during a hunt, adding a ton of immersion.
Combat feels even deeper and more refined. There are new mechanics, like a wound system that affects monster behavior — a very cool addition.
But yeah, there are some downsides. Performance… oof. Even with solid PC specs, I’ve experienced stuttering, FPS drops, and occasional crashes. From what I’ve seen on the forums, I’m definitely not alone. Some mechanics also seem a bit simplified — World veterans might feel a bit let down.
Reddit is buzzing: some are slamming the bugs, others are loving the lore and gameplay. Fingers crossed Capcom rolls out some patches soon.
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ADHD review: The best “beginner” MH game
75h on record finished all the main and side mission.
The game is extremely convenient in its gameplay loop, auto ride your yoshi to the monster and kick its butt, doesn’t matter what weapon you’re using. Everything is good, yet you still get rewarded for exploitating elemental/status weaknesses. Very fun with friends. Performance gets better the longer you play.
In long: This entry into the series has been the easiest and most fun, but the downside is with that convenience MH is starting to lose its identity as a hunting game. Its less (to none) about tracking a monster setting a trap and hunting it and more about hacking and slashing away until said monster stops moving.
The Story - While the combat is pure hype and adrenaline the story telling is like a direct infusion of melatonin. Bogging the first 10~ hours of the game down. (Don’t get me wrong this isn’t a “after 10 hours the game gets good” kinda deal, the game is instantly good just the story is pesky.)
The Performance - Luckily the first title update is planned to be released in 3 days bringing with it massive performance updates (namely the VRAM optimizations), and while this can of worms is way way waaaay to complicated to get into detail now, it’s still very much rough around the edges dipping from 60~30 FPS but the game isn’t “unplayable” per-say. Someone smarter then me can probably figure this out and explain it better, but as someone who uses a “unsupported” platform (Linux) and has only been doing pretty much plug and play without tinkering I still think that the game is worth playing for its asking price.