Activision Studio Sledgehammer is looking to feature the most realistic destruction system in Call of Duty 2026.
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I’m trying to come up with an answer any other than “well, yes”, because, well, yes. What I understand by realistic is “non-scripted, simulated”. Bad Company didn’t have that, the destruction there was fully scripted, especially houses falling apart, which were essentially animations, so it became predictable pretty fast.

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From my experience this kind of thing was a solved problem over a decade ago - it was at least good enough by far.

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