Following a long line of community-driven, fan-focused updates, Valve releases the full client and server code of Team Fortress 2 online.
  • Valve has opened up Team Fortress 2’s full client and source code, encouraging players to ‘change, extend, or rewrite’ the game in any way they like.
  • However, all mods must be released for free.
  • Team Fortress 2 is nearing its 20th anniversary, with the class-based first-person shooter first released in 2007.-
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not sure but maybe has to do with patents(?) since most companies can hold 20 yr patent terms on thier products in USA and they decided to went with the better side of “why not open this thing up? we already made some money out of it”

Not really how patents work. It does not matter if the code is open or not, others are still not allowed to use patented code elsewhere or at least not commercially. (Not talking about the legitimacy of software patents)

Also this can attract more attention to the game and subsequently to Steam and maybe who knows a new popularity era for the game

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