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AI will eventually be given the task of creating a game based on prompts and it will be able to do that with minimal curation with considerations of other similar games and the consensus about them. It will be able to accomplish the entire dev in a fraction of the time of a conventional dev team of humans. This is probably 10-15 years away and will be the death of innovative risk taking games that come to be held in high regard.

What is emerging is AI upscaling that will eventually allow a game made 10 years ago to look new. Soon there will be extrapolative AI that can remaster something like Super Mario Bros or Goldeneye and make it into a modern gen graphics game regardless of what “modern” means.

AI can be a fantastic tool to ease the burdens of the game development process to decrease costs and time so smaller studios can focus on the core of what makes a game good. Unfortunately studios will integrate AI into the development process as they remove humans to decrease costs to an overall detrimental degree and the market will be flooded with mediocre derivative games that offer nothing of value in terms of experience.

The Picard Maneuver
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This makes me feel like there will be a large group of retro gamers who will prefer the artisan, human-made games of the past, but ultimately a younger gen audience that won’t know the difference or care.

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The younger gamers will only appreciate brain rot AI gen games because that is all they know.

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