This sounds ambitious for a small studio. It doesn’t help that both Northgard and Dune: Spice Wars felt feature-light to me, maybe due to their signature genre blending.
Could be they’ve scaled up (and trust me, I’m yearning for more space games in the AA category), but too many of these projects are shooting for the moon and falling short. I’d love to see a stretch of releases with smaller scope–like Everspace 2–that the industry can build on, because space games are not where they were in 2000. Chris Roberts is off in his ivory tower doing his thing, and the big devs are either planetbound or obsessed with procgen.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
No game suggestions, friend requests, surveys, or begging.
No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
No off-topic posts/comments, within reason.
Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
This sounds ambitious for a small studio. It doesn’t help that both Northgard and Dune: Spice Wars felt feature-light to me, maybe due to their signature genre blending.
Could be they’ve scaled up (and trust me, I’m yearning for more space games in the AA category), but too many of these projects are shooting for the moon and falling short. I’d love to see a stretch of releases with smaller scope–like Everspace 2–that the industry can build on, because space games are not where they were in 2000. Chris Roberts is off in his ivory tower doing his thing, and the big devs are either planetbound or obsessed with procgen.