Considering their only major competitor has enough money to keep trying to lure players to their significantly worse store system with free games for years now instead of going the route of actually providing a decent product I think Valve making money off their good product strategy is a good thing.
EGS - literally bribes users with free games and pays for exclusivity agreements
Microsoft - bought Activision Blizzard, Mojang and others to try to corner the game dev market, probably hoping people would use the Microsoft and Xbox stores
PlayStation - owns the biggest console and has tons of exclusives
GOG - major game studio (Witcher, Cyberpunk) and distribution platform that caters to DRM-free crowd
Except EGS, all of them sell their games on Steam, and Steam completely dominates PC gaming. They don’t have any exclusives other than the handful of Valve-developed games, they don’t bribe players with free games (and their sales are rarely the best), and the only hardware they make is open to direct competition if competitors bother to make a client for it (and users can play non-Steam games through Steam as well).
The only “bad” thing Steam does is charge a 30% fee, but they also let devs sidestep that through selling free Steam keys on other stores (or directly). Valve isn’t the villain here, and they’re arguable the least bad in their industry, except maybe GOG, but their DRM-free stance has less weight due to Steam’s good policies and superior customer support.
Nobody at Valve is preventing anyone from making a good alternative. Network effects are what makes one platform better than multiple platforms in this space, especially in the multiplayer match-making and other features where players are interacting.
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Considering their only major competitor has enough money to keep trying to lure players to their significantly worse store system with free games for years now instead of going the route of actually providing a decent product I think Valve making money off their good product strategy is a good thing.
Exactly. Steam’s main competitors:
Except EGS, all of them sell their games on Steam, and Steam completely dominates PC gaming. They don’t have any exclusives other than the handful of Valve-developed games, they don’t bribe players with free games (and their sales are rarely the best), and the only hardware they make is open to direct competition if competitors bother to make a client for it (and users can play non-Steam games through Steam as well).
The only “bad” thing Steam does is charge a 30% fee, but they also let devs sidestep that through selling free Steam keys on other stores (or directly). Valve isn’t the villain here, and they’re arguable the least bad in their industry, except maybe GOG, but their DRM-free stance has less weight due to Steam’s good policies and superior customer support.
The entry ticket means billions… They lock the game market.
Nobody at Valve is preventing anyone from making a good alternative. Network effects are what makes one platform better than multiple platforms in this space, especially in the multiplayer match-making and other features where players are interacting.