Veteran Bethesda developer Nate Purkeypile revealed his surprise at the large number of loading zones in Starfield on launch.
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Starfield wasn’t a bad game so of course people could enjoy it. I believe what the other camp was upset about is the huge flaws it had and what it could’ve been.

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I think the biggest problem is Bethesda always hypes these things up like they’re the fucking holodeck. Starfield could have been the greatest game ever made and it still wouldn’t have lived up to the prerelease hype.

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