All (action)games I know of don’t have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I’ve done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

skulblaka
link
fedilink
English
41M

Exanima does this.

Its a little bit half baked right now but it’s been under construction for the better part of a decade. I think the plan now is to use Exanima as a proof of concept and then pivot that technology into a “real” game. But I find it very fun in its current state and does exactly what you’re asking for.

@[email protected]
link
fedilink
English
31M

Exanima is basically the prequel to the main game they are also currently working on (Sui Generis).
It’s also planned to have multiplayer after the story part is finished.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 186 users / day
  • 791 users / week
  • 2.3K users / month
  • 6.32K users / 6 months
  • 1 subscriber
  • 4.88K Posts
  • 101K Comments
  • Modlog