It’s hard to believe, but Skyrim just turned 13. Yeah, 13 years of dragons, shouts, and those unforgettable moments where you stop to admire a sunset in
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ES6 will be fine. Starfield was doomed from the beginning because of the silly space exploration structure.

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Not if they keep on their BS. Let’s look at Fallout 4. The engine is absolutely the weakest part of the game. Can’t even keep 60fps in the city on any settings or on consoles. Frame times are all over the place. And the game isn’t even that pretty, it’s very ugly and textures are real bad. The story was pretty awful and boring, the writing in every way was forgettable.

So that’s why ES6 is screwed. It’s been downhill since Skyrim and even releasing a better looking Skyrim in 2028 on the PS6 isn’t going to cut it. It’ll be the most expensive budget title out there.

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