Episode I of Ubisoft’s trilogy of major updates is here
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It had very inconsistent frame pacing and serious shader compilation stutter even after the latest patch according to what Digital Foundry has shown.

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I saw that too but that one setting fixed it for me completely. Plus I use frame gen with a vsynced FPS at 119 (to prevent tearing).

I’m also using a 4090 with an overclock 10700k.

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