PlayStation will be taking its new Firewalk-developed live services game "Concord" offline this Friday, two weeks after its Aug. 23 launch.

Hilarious, when will they learn you cannot sell a game that gamers do not want to play.

Two weeks? That’s got to be a record for the shortest amount of time it took for a live service game to completely crash and burn.

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Fastest I’ve seen was a game called “Hyenas”. It was an extraction shooter from Sega and right when it was going to launch they knew the juice wasn’t worth the squeeze and cancelled a completely finished game weeks out from launch.

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I thought this too initially, but sadly “The Day Before” has it beat

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