Game Devs Lying to You is A Good Thing, Actually | Design Delve
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That’s literally what play is and why our brains do it. It’s exploration and learning in an imagined world.

Anything without a continuous ability to explore different decisions and their consequences is tedious and mind numbing. Mario Kart is less fun than watching paint dry.

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Fun is also what fuels exploration and learning. I think the overall point here is that there are people who have fun with different experiences that may be at odds with each other. Some people like struggling with something until they achieve success, and others just want to relax and have a good time.

Personally, I’ve had my fun with hard games in the past, but I’m turned off from the idea of getting stuck behind a skill barrier because I’m older now and have less time to spend on games.

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