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Cake day: Feb 18, 2024

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Wishlist vs purchase is already a signal that maybe you’d benefit from a sale. Seems like it’s enough. “Suggested prices” from gamers would be way too noisy to mean anything.


I don’t care visually, necessarily, though that sucks too.

I’m talking about the behavior. The fallen’s tools were built to play together to make encounters play one way, the hive a different way, the vex different, the cabal different. Each set was well balanced inside itself to work, but they also worked well allying with other races.

Their evolution over time has been into gimmicks and spam that don’t make encounters compelling at all.



Yep, fuck all that.

Ignoring the stuff I paid for, I don’t find any of the content they replaced it with (mostly if you buy more shit) satisfying at all. The original enemies were incredibly well designed and enjoyable. The taken weren’t bad. Most of the rest very clearly didn’t have the time put into designing them. They suck, and I don’t want to play them.


if you claimed 1% of the total gameplay hours are multiplayer, you’d be lying, because there’s no way anyone actually believes that. It’s a single player open world with a tiny bit of online flavor. Exactly zero of your three games require a subscription on PlayStation, because the free to play nonsense doesn’t either.

The fact that people sell trash that doesn’t work isn’t evidence that it works.


I’m not exaggerating even a little. I’d rather never play a game again than deal with handheld Windows.

Using Elden Ring as an example of a multiplayer games is a joke, right?

Luigi’s Mansion, just like everything else Nintendo makes, made their money from adults. It’s not a sign that somehow Sony’s bigger, better library can’t support a handheld. 5 years from now, a handheld PS4 would still be a better option at launch than the switch was when it did.


They’re not. Windows is not functional for a handheld, period, and not paying for a subscription when no games let you use Linux isn’t relevant.

Kids are an afterthought at absolute best to the Switch’s sales volume. It is a success because of adults, and PS4 would be a success because of adults. It doesn’t need to sell to a single kid for it to be completely outside the realm of possibility for it to not be an immediate, runaway success.


I promise you that a handheld PC isn’t a consideration at all for the majority of the customer base we’re discussing. Steam deck is “not that bad” compared to how awful Windows is, but it’s not anywhere in the neighborhood of a console for ease of use. The gap may be shrinking, but it’s still massive. You have to choose between Windows, which is complete and utter dogshit for every use case, but awful even compared to anything else for handheld gaming, or Linux, where you don’t have to worry about that subscription for online play because every game those people want to play will block you.

The steam deck is not capturing console gamers. It’s a niche device for tinkerers. It is not and will not be competition in any meaningful sense. It could be so powerful it plays games the PS7 won’t be able to and still have no impact whatsoever on a handheld PS4’s sales.

Non-AAA games aren’t “kid’s games” and joycons are the least durable piece of hardware ever manufactured. Kids aren’t why the switch is a success.


The switch was way more dated than a PS4 will be. Jaguars was shit, but not that shit.

Handheld PCs aren’t meaningful competition for the majority of console buyers. The console experience isn’t “something they put up with”. It’s a massive value add by removing any need to ever think about configuration, optimization, compatibility, etc.

People are paying $200 just to stream PS5 games. $400 to play PS4 games and still stream PS5 games will sell every unit they can manufacture. Unlike the switch, PS4 is actually viable for most large scale open world games.


PS4. It’s that simple.

That can absolutely be done, and has a huge library, including many current games that don’t need the high power of current gen. It can also stream PS5 games. Just use the modern controller setup and you’re good to go.


The problem is that there’s a formula.

Games are supposed to progress over time, not just feel like annual copy pastes covered with RNG map spam.


Ignoring that that’s complete bullshit, balatro doesn’t even pretend to gamble.


You’re not gambling🤦‍♀️

Gambling is what kids shouldn’t be able to do.


They’re complaining that it doesn’t do fake GaaS treadmill bullshit.🤷🏼‍♀️


I would genuinely look at a parent saying their kid isn’t old enough to learn poker hands exactly the same as if they said it about cribbage or rummy.

It’s nonsense.


There’s no possible rational standard where balatro could theoretically be age restricted.

It’s dressed up solitaire.


There’s no reason for the rest of the generation. It will just kill sales for those games. The “series” consoles are a completely lost cause.

If they want exclusives as a strategy, it needs to be at launch of the next generation. Until then even short timed exclusives just cost them money.


“Don’t buy a game that ships with malware” is a perfectly correct decision, but it doesn’t address the fact that games are shipping with fucking malware.


Because their market share is so bad that they can’t make their money back on their own hardware.



There is nothing about this game that resembles theft of anyone’s IP in any way, and in a just world an absurd suit like this anywhere on the planet would result in literally every piece of IP a company owns (piercing corporate bullshit) being released to the public domain in the entire world permanently.


You don’t get a pass on this time until you fix this time by publicly terminating your relationship and paying all the costs you created, including lost business.

By authorizing them as a legal representative, their actions are your actions. Recovering from them is your issue, not the victim’s.


When you hire someone to act on your behalf, all of their actions are your fault. They are you.

I’m not saying this shouldn’t be a huge warning sign not to hire this company to everyone else. I’m saying the only possible way to not be the bad guy would have been a statement “we terminated our arrangement immediately and will pay all of the costs of our mistake”.


They did it on Funko’s behalf, at their direction.

It’s perfectly fine to also blame the partner, but Funko ultimately bears 100% of the responsibility for the actions they instigated.


It’s for sure not a legitimate process.

DMCA doesn’t entitle you to force a service that complies with DMCA requests down.


There’s a big difference between “not correlated” and “inversely related” though. The latter is very deliberately saying that good scores are a bad thing.



It’s not the ratio.

Gamepass’s entire library of “not dogshit”, cumulatively, isn’t worth a year of the subscription to actually own. They don’t publish a meaningful number of games worth playing if they were free, and you can count the indie games (which are cheap to actually own anyways) that are actually good on your hands.


every single new game

Their catalogue is dogshit and has a very small selection of games that are even worth considering on a steep discount.


It’s an incredibly far cry from the “all” he mentioned, and it isn’t close to the best or most desirable.

I’m well aware of what it has available, and it’s genuinely not good enough to get me to install Windows if they provided it for free. But the entire reason Gamepass exists is because they know it makes them more long term than buying your games.


That means stuff they publish. Which, despite all their acquisitions, is consistently very mediocre. And because of the day one “free” status, almost always has bad extra monetization on top of it.


But you don’t get every single new game with GamePass, either. You get a mediocre set of stuff published by Microsoft with some occasional AA games and a random selection of indies, some of which are actually good, but also aren’t that expensive to just buy and own instead.


The actual difference is that you can add it after the fact. The original digital edition never promised you’d ever be able to add a drive.

They still listed it as starting at $399


It’s not really new though. They launched with a digital only PS5, too, for the same reason (to create a lower price to entry for the same hardware). If they’d just priced it at $800 with the disk drive included, would people be happier?

The reality is that their margins aren’t high. The PS4 Pro might not have had the same premium, but it was using very old tech that they were able to get prices down over time on. Their chip costs haven’t gone down this generation because of the world around them. The Pro is still a high end chip on a manufacturing process with lots of demand. It wasn’t going to cost less. It couldn’t.


It’s also only actually parody if you are using the material to make a commentary on the original work.

Someone like Weird Al gets explicit permission for all his works. (Though the extent that that’s respect for the artists vs legal necessity may be debatable because he does tend to comment on the work he’s imitating.)


Money the imitator makes is not a particularly meaningful factor in any of the relevant laws, outside of poisoning the explicit exceptions for fair use that fan fiction isn’t.

Fan fiction isn’t legal (excluding scenarios where an author explicitly blesses it, which has happened). It’s identical copyright infringement to use someone else’s character in your own work whether you get paid for it or not. It’s just generally not worth pursuing and alienating your most enthusiastic fans for most creators/companies, especially when there’s no money involved.


The games won’t work. Games that are PS5 and not PS4 will not work correctly with hardware that is inferior, because they’re built and tuned to one specific hardware profile. You can’t just “render at lower resolution and settings” without active dev involvement. Hyper optimization literally to the point of very specific clock cycles of very specific sequences of instruction calls is the entire value proposition of a console. The build will not function properly on hardware that can’t match it exactly.

Low end games that don’t need the hardware will already work on a handheld PS4 because they already have PS4 versions. It is not a PS5 if there is one single PS5 game that doesn’t work exactly identically to an actual PS5.

Xbox series S plays the exact same games as the series X because Microsoft refused to allow games that didn’t work on the shitbox, leading demanding games to skip the entire system instead. There’s a reason Sony completely dominated this generation in sales volume, even for multiple years of supply chain disruption when Xboxes were freely available and PlayStations required months of wait time. It’s because the entire premise of the series S is a deranged idea with no redeeming factors.

It can’t offer downscaled graphics without developers actively making changes to support it. That’s not how console builds work, even if we pretend the GPU is all the power draw you need to eliminate. If there’s one single PS5 title it doesn’t support, it is not and cannot be described as a PS5.


At some future point, it will be, for sure. But it draws 200 watts, so you’re going to need to improve the efficiency by a factor of ~10, costs haven’t decreased like normal due to a bunch of global factors, and it’s looking like we’re getting closer to the point of needing new techniques to continue shrinking. If you wait long enough it will be an option, but you could very reasonably match the PS4 and scale up production in the next year or so if you wanted to.


The PS5 Pro runs everything made for PS5 without compromise. It takes absolutely nothing from the developer to work with any game that is available for PS5. This is not some optional trait. It’s mandatory for calling it a PS5 not to be overt fraud. Every PS5 game in someone’s library must work, without exception, for a new device to be a PS5. If it literally requires a checkbox from the developer, it is not a PS5.

The Xbox series S is the entire reason the entire console family is a shitheap no one will even consider buying. A cut down version destroys the entire ecosystem.


It does have to be.

The entire point of consoles is standardized hardware. If it requires a single line of code from the developers anywhere in the process, it doesn’t play PS5 games and you don’t have the library you’re advertising.

The second there’s a single instruction you can’t replicate the same/better clock for clock performance in, it is not a handheld PS5. Especially when anything that doesn’t need the power has a PS4 version.