Game Devs Lying to You is A Good Thing, Actually | Design Delve
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Haven’t watched the video, but it depends on the game. For some games, these are very valid choices.

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I whole heartedly disagree.

Any existence of either of those things is an effectively insurmountable barrier to a game I can tolerate in any way. “Fair” is a core element of proper game design, and if you make your game unfair by cheating for or against the player, you’re breaking your game, and you’re a bad game designer.

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