So both Life is Strange and Until Dawn have what’s called the butterfly effect something that’s kind of a questionable concept at best but it’s somewhat real. Telltale was famous for games like this as well. But yeah it’s like depending on your actions it can change the story and thus play more like a movie with a different possible story. What type of game is this?
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Like the a character will remember that type of thing and thus might actually bring it up or hold it against another character. Like Until Dawn there’s a part where the gun has blanks and if you don’t sacrifice the character the character the character tried to shoot won’t open the door when he needs it. Which yeah that whole scene was unrealistic because blanks can still kill.