In a new survey among developers, nearly 90% believe that major premium games don't need microtransactions to be a success.
sunzu2
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Not gonna dispute this but horse armor has a cache

Farid
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Oh, it had like an inventory functionality? I love Oblivion, but I obviously didn’t get the armor and don’t remember the details. I suspect it also provided defense for the horse? In that case it’s almost approaching Assassin’s Creed’s “buy xp to skip grind” level of egregiousness, but still just a DLC.

sunzu2
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apologies… cache as in it was a meme with gamers about paying for it haha as it was a joke but here we are :/

Farid
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Could you please explain? Now I’m curious.

sunzu2
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If the internet was a real a place i would be able to pull article from the time period but search yields jack shit.

but here something now (2020) https://screenrant.com/oblivion-horse-armor-dlc-controversy-explained/

In 2006 - a year after the Xbox 360’s launch - the term “microtransaction” wasn’t even widely known. Instead, Oblivion’s Horse Armor was just called “bad DLC.” But it ended up kick-starting of one of gaming’s most hated and most lucrative business tactics.

Farid
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I didn’t find any references to “cache”. That’s the part I want to understand, what the significance of that part of the joke. Why “cache”?

sunzu2
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cachet*

Farid
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Ah, as in it provides respect? And sounds like cash? I know, I know, dissecting jokes is a lot of fun.

sunzu2
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A notable characteristic

@[email protected]
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Cachet.

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