"If anyone is going to make that step it's going to be Rockstar," said Obbe Vermeij, former technical director at Rockstar North.

And this will lead to games with more animations and better animations, not a loss of animation jobs. Might lower the skill ceiling a bit, but there are always going to be bespoke animations requiring much more manual work, especially for non-humanoids and objects. Animators will be able to focus their time more broadly.

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