The experiment was just one discovery of a 25-page paper covering how SBMM works in Call of Duty.

As a casual who didn’t start playing shooter games until late, if it wasn’t for SBMM I wouldn’t be playing them at all.

The real evil is engagement based matchmaking. I don’t want to beat players even newer than me every time I haven’t won in 20 games, and I certainly don’t want to be steamrolled by players who have been playing their whole lives when the same happens to them.

Yep, neither one is fun. I run into this issue with some mobile games - the matching algo is sometimes ludicrous - like 25% of either team gone in the opening moments.

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