Releases have never been the devs faults. It’s always been management. These sort of corps don’t let devs have any say, all decisions from timelines to quality to engines to use to story content are all done by committees of managers now.
Devs and actual writers may pitch their ideas, but the committee will pick every decision apart until you don’t even recognize the original idea anymore.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
News oriented content (general reviews, previews or retrospectives allowed).
Broad discussion posts (preferably not only about a specific game).
No humor/memes etc…
No affiliate links
No advertising.
No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
No self promotion.
No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
No politics.
Comments.
No personal attacks.
Obey instance rules.
No low effort comments(one or two words, emoji etc…)
Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
I still don’t think they will manage a decent release.
Releases have never been the devs faults. It’s always been management. These sort of corps don’t let devs have any say, all decisions from timelines to quality to engines to use to story content are all done by committees of managers now.
Devs and actual writers may pitch their ideas, but the committee will pick every decision apart until you don’t even recognize the original idea anymore.
At least they have collective bargaining power now against a giant mega corp