BioWare's latest RPG seems to be simultaneously ignoring its roots and stuck in the past.
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Also “forgot its roots” and “stuck in the past” can’t be used in the same sentence, PC gamer. They literally mean opposite things.

Not necessarily. In this case, BioWare’s roots are just even further in the past, and there’s a middle part in the past (somewhere between 2005 and 2014) where one could argue BioWare and RPGs in general lost their way. Your mileage may vary, but they’re not opposites here.

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Maybe we need a new idiom for that… What about “stuck in the stems”? It’s after root, but before fruit / flowers / leaves.

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