Baldur's Gate 3 - Community Update #27 Official Modding Support - Steam News
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Hey everyone, We come bringing news of Patch 7! Finally, we hear you say - but don’t get ready to throw yourself into our next patch just yet, we’ve got a lot of work to do to bring you our first iteration of modding tools, evil endings, plus a whole bunch of fixes, quality of life improvements, and more that we’ll go into detail about in a future Community Update!

It’s the gift that keeps on giving.

Vaquedoso
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Mod.io is not their modding tools. You are conflating the two. The modding tools will allow you to create the mods, mod.io is for packaging, sharing, and loading mods. The only references to actually making scripting changes on the pages are talking about the Script Extender, which is an open source community made tool and NOT part of their mod tools.

There is nowhere on that page that “specifically says you’ll be able to create script mods with their modding tools”. If anything it says the opposite.

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