With some strong reviews and a Game Pass launch, the Steam release of Hellblade 2 doesn't look incredibly big over on Valve's platform.

I don’t get it. The original Hellblade was always a niche success, not exactly mainstream. It simply blew people’s mind about what an indie studio could deliver. I’d never expect a massive player base. Is this all because of Microsoft’s marketing?

Talaraine
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It’s yet another warning about selling out for some quick cash that will continue to be ignored by indie devs.

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