Xbox has repeated the same terrible mistakes for over a decade. The reason is simple: its priorities are back-to-front.
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Hell even a Bethesda scale RPG, set it in a city during the Human covenant war where you have to move around using utility areas kinda similar to the subways in Fallout 3. Just dont give it to Bethesda, I dont trust them not to fuck it up after Starfield.

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Actual Bethesda or Bethesda adjacent? Because Fallout 3 and 4 use warped map scaling while NV uses actual scale

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Eithers fine IMO, maybe a bit more vertical. Im just saying around that size give or take.

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