Helldivers 2's Johan Pilestedt admits that Arrowhead might've taken the game's balancing in a wrong direction, promising to do better.
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That’s just false, you’ll end up with Payday 2 where everything is so broken that enemies need to nearly insta kill you from any range to have an actual challenge.

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That’s exactly why I super disagree with the idea, “If everything’s overpowered, then nothing is.” All it seems to lead to is a game that’s only dead easy or impossible.

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Yeah, you end up with a game where everything dies in one hit, including yourself.

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