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I only played a few hours of Dome Keeper but it was quite a bit of fun. There’s already a fair amount of variety possible in the runs but not so much that this isn’t appreciated.
Found it when i was getting into Godot and was looking for games that were made with it. It really is a cute game, super simple base mechanics but really nice design and progression.
I have put at least 30 hours in it, and found it fun to find different ways to do each run. I’m excited about the update because no matter how hard I try it gets pretty formulaic when doing a run when you have something solid in place that’ll get you to the endgame.