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rigatti
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51Y

There’s no virtual mouse, are you thinking of the wrong game?

@[email protected]
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121Y

On Android it works like a virtual mouse. Touch your cards so one is pulled up higher so you can read it, release your finger making sure not to activate the card, the card is still higher up, now touch up in the middle of the screen in a failed attempt to deselect the card. More often than not, that touch intending to do nothing spends the card because it assumed I drug it up onto the field.

This game is so frustrating on my phone.

@[email protected]
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41Y

I played the hell out of it on my phone and I didn’t have these issues. Maybe I just used a different technique, shrug.

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-21Y

Congrats

rigatti
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11Y

deleted by creator

rigatti
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51Y

I’ve always just dragged the cards rather than using successive taps. It’s pretty intuitive in my opinion. I would have never thought to call that a virtual mouse…

Deselecting a card without casting it can be a little tricky, but you can usually tap another card or something without causing an issue.

@[email protected]
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51Y

I drag the cards when I want to use them but when I first got the game I didn’t know what any of the cards did and I felt punished for trying to find out.

rigatti
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01Y

In that case you tap the card and it pops up to show the text. Still pretty intuitive. I guess if you’ve never played a deck building game or RPG it could be confusing?

@[email protected]
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21Y

Deselecting a card without casting it can be a little tricky, but you can usually tap another card or something without causing an issue.

Yes, once you get used to it it is functional, but it is unintuitive and requires getting used to.

rigatti
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-1
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1Y

The one aspect is slightly unintuitive, but mostly you tap and drag like you would on any mobile interface. There is no"virtual mouse" or anything crazy. It’s wild to me that people would be frustrated out of playing because of the interface.

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