AI NPCs Have Potential, But Not The Kind Big Video Game Companies Want - Aftermath
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They're fun to mess with, but they're also broken, weird, and may never be ready to power triple-A games

I think the best use for it I’ve heard is to make unnamed generic characters sound like more than 3 voice actors greeting you with the same 20 or so lines.

My cousin’s out fighting dragons, and what do I get? Guard duty.

And they can react to in-game state as well

If every action produces logs and the logs are given to every npc along with some flags, suddenly,

Just punched a guard? That goes in the context

Player is rich? That’s in the context

Wearing mage clothes? Context

It’s a cool way to increase immersion for not much effort without breaking anything in a traditional game

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