In an interview with IGN, Larian Studios head Swen Vincke reveals that one of Baldur's Gate 3's biggest villains was once a recruitable companion early in development.

Baldur’s Gate 3 players have gotten really silly with mods since the game came out, including creating a number of mods that allow otherwise unplayable characters to join the party. But according to Larian Studios head Swen Vincke, a number of those characters may have been considered for inclusion as companions early in development, including one particular villain.

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Yeah, I could see that. He was not irredeemable and the interactions with his daughter would have been interesting. J.K. Simmons probably didn’t have the time to record all those additional lines, would be my theory.

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Or Simmons got more expensive faster than Larian wanted him too. As for redeemable I’m not quite sure I agree with you,

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Ketheric is a tragic story but he not only flipped sides to an unambiguously evil goddess and killed many in her name he went and abandoned her as well for Myrkul. Why would anyone let alone a goddess trust him?

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Maybe not redeemable in the eyes of the gods, but chance for redemption in the eyes of mortals? Maybe.

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