As Dragon’s Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
In response to the microtransactions, Dragon’s Dogma 2 is being review bombed, with the game currently sitting at “Mostly Negative” on Steam.
Do we now pay for cheat-codes in a 70-moneyz single-player-game? Also Yes.
Speak for yourself. I don’t buy any games with pay-to-win elements at all,
And there are developers out there who are giving the correct example. Larian, for one. And Arrowhead is killing it with Helldivers II as well, which is another game that puts the player firstl and doesn’t try to nickle & dime you to death.
Lion king for super nes was kiiiiinda microtransactional (not really) cuz Disney made the game exceptionally hard on purpose so you had to rent it many times
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Speak for yourself. I don’t buy any games with pay-to-win elements at all, And there are developers out there who are giving the correct example. Larian, for one. And Arrowhead is killing it with Helldivers II as well, which is another game that puts the player firstl and doesn’t try to nickle & dime you to death.
Helldivers is as p2w as dragons dogma 2. Both currencies are earned in-game.
Not to mention the kernel level anti cheat there too.
Lion king for super nes was kiiiiinda microtransactional (not really) cuz Disney made the game exceptionally hard on purpose so you had to rent it many times
It reminds me of Rocket Knight for Genesis. The Japanese version is deliberately easier and the correct way to play. The US version is buggered