Production of the PlayStation VR2 headset has been halted, a new report claims, while Sony struggles to shift a growing…
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Honestly I feel 3D video production is a huge missed opportunity. I don’t mean YT videos played in a VR screen, but actual 360-captured videos specifically designed for VR. Would probably work for MVs.

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The ability to control where the audience is looking is pretty significant in produced videos. Not only does it ensure (or makes more likely) they see what you want them to see, it also means they won’t see what you don’t want them to see, like the crew of people doing support tasks in various places out of frame. The limited field of view makes production significantly easier.

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More expensive to produce, with a much smaller target market.

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